
Sprite - ZDoom Wiki
Feb 11, 2025 · In Doom, a sprite is a series of images that can be used to display an animation of an actor. ZDoom allows authors to easily add or change sprites with a PWAD. In a PK3, …
[SPRITES] Spriting Carnival!! - ZDoom
Oct 24, 2007 · Made a sprite but don't plan on finishing a full set? Post it here! there's over 2000 pages of sprites here! follow the standard and make a little sprite to post.
Creating new sprite graphics - ZDoom Wiki
Dec 3, 2024 · When creating new sprite graphics, remember the lumpname format for the graphics. First comes the unique 4-letter sprite identifier: XXXX. Next comes the frame letter, …
Classes:PSprite - ZDoom Wiki
Nov 13, 2024 · The PSprite class is a dedicated class designed to process and handle states and sprite animations for classes based on StateProvider—namely, Weapon and …
[Sprites] [Weapons] [Monsters] CYBER'S REALM OF RESOURCES - ZDoom
Nov 30, 2023 · I have a bunch of random enemy sprites that I'll probably get to posting eventually, working with so many damn sprites always burns me out like crazy lol. Hope yall find these …
[Sprites] Weapons and other sprite edits - ZDoom
Feb 20, 2009 · I decided to do some empty shotgun shell casings for the shell sprites in the first post. These are edits of the shell sprites from the GZDA mod (not sure about their original …
[Resource] Yet Another Pistol Zombie Sprites V3 (Fixed Download ... - ZDoom
Dec 14, 2019 · Sprites, textures, sounds, code, and other resources belong here. Share and share-alike!
GetSpriteIndex - ZDoom Wiki
Feb 20, 2024 · Returns a SpriteID for the provided four letters of a sprite name. Can be used to modify the actor's sprite dynamically, by setting the result value to the actor's sprite field.
NAHDS Project (ZDoom HD item sprites)
Dec 26, 2015 · NAHDS Project (Not Another HD Sprites Project) is a set of HD (around x4) sprites for ZDoom that works with any wad and uses standard sprite names.
Realm667 - Making Sprites from Models
This tutorial provides step-by-step instructions for creating sprites for ZDooM or GZDooM from models.