
Quasit - Monsters - D&D Beyond
The quasit can use its action to polymorph into a beast form that resembles a bat (speed 10 ft. fly 40 ft.), a centipede (40 ft., climb 40 ft.), or a toad (40 ft., swim 40 ft.), or back into its true form.
Quasit - Forgotten Realms Wiki
Despite their physical frailty, quasits could be fearsomely annoying and maddening to fight, able to wreak havoc and create unending distractions for their adversaries.
Quasit - Monsters - D&D Beyond
By shape-shifting into harmless but ill-omened creatures or by turning invisible, quasits sneak into places where they spy for villainous masters or set vicious traps. Quasits delight in hiding in dark places and—when least expected—bursting forth to slash foes with their poisoned claws.
Quasit | D&D 5th Edition on Roll20 Compendium
Magic Resistance: The quasit has advantage on saving throws against spells and other magical effects. Actions Claw (Bite in Beast Form): Melee Weapon Attack: +4 to hit, reach 5 ft ., one target.
Quasit - 5etools
The quasit can use its action to polymorph into a beast form that resembles a bat (speed 10 feet fly 40 ft.), a centipede (40 ft., climb 40 ft.), or a toad (40 ft., swim 40 ft.), or back into its true form.
[Academical Question] What is a Quasit, actually? : r/DnD - Reddit
Mar 27, 2024 · I'm curious because beings named "quasit" seem to appear in other games independent from DnD, and I was wondering if it's just a case of a DnD creature having found its way into common "pop culture/gaming mythology", or if there's more to it.
Quasit | Dungeons & Dragons: Realms of the Forgotten Wiki
Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies. Magic Resistance: This unit has advantage on saving throws against spells and other magical effects. This unit is resistant to Cold, Fire, and Lightning damage, as well Bludgeoning, Piercing, and Slashing damage from nonmagical weapons.
Quasit - DnD content - Wikidot
A quasit can assume animal forms, but in its true form it looks like a 2-foot-tall green humanoid with a barbed tail and horns. The quasit has clawed fingers and toes, and these claws can deliver an irritating poison. It prefers to be invisible when it attacks. Source: Monster Manual
Quasit - Monsters - Archives of Nethys: Pathfinder 2nd Edition …
Unlike other demons, quasits are formed when a mortal spellcaster sheds a portion of their own sinful soul to create a familiar or companion.
Quasit - Search - D&D Beyond
The quasit can use its action to polymorph into a beast form that resembles a bat (speed 10 ft. fly 40 ft.), a centipede (40 ft., climb 40 ft.), or a toad (40 ft., swim 40 ft.), or back Magic Resistance.