Ubisoft's long-awaited action RPG Assassin's Creed Shadows is finally here, giving fans the opportunity to explore the ...
The latest game to take part in what people overreacting online call an unforgivable crime is Assassin's Creed Shadows (which ...
Assassin's Creed Shadows is an exceptional entry into the franchise that brilliantly combines all of the good features from previous games.
As it turns out, it is true that some games couldn’t be made until the technology to make them possible existed. Genki got to attend Ubisoft’s Assassin’s Creed Shadows event in Kyoto, and ...
Was Assassin's Creed Shadows not difficult enough for you? Then you may be pleased to learn the dev team is 'actively looking at' an even tougher mode.
A slew of fresh details on Assassin’s Creed Shadows have emerged from X user Genki, who had the opportunity sit down with the game’s creative director, Jonathan Dumont. Chief among the info ...
Assassin's Creed Shadows features a Canon Mode that makes every dialogue decision for the player instead of having them choose, Ubisoft has revealed. Creative director Jonathan Dumont was asked by ...
RPG, Assassin's Creed Shadows can vary in its playtime hours, with completionists needing many dozens of hours to wipe the ...
That information was revealed by director Jonathan Dumont, in an interview with @Genki ... feel of a true Assassin’s Creed game. RELATED: Ubisoft Reworks Assassin’s Creed Shadows Parkour ...
For players looking to see everything Ubisoft’s interpretation of Feudal ... Assassin’s Creed Shadows Creative Director Jonathan Dumont. Here are some of the key points: – Now was the ...
Codename Red will be set in feudal Japan and is being developed by Ubisoft Quebec under the leadership of Assassin’s Creed Odyssey and Immortals: Fenyx Rising director Jonathan Dumont.
Ubisoft's Jonathan Dumont comments on the possibility of tougher difficulty options coming to Assassin's Creed Shadows in the future. Veteran game developer Ubisoft delegates Assassin’s Creed ...