I played it more than a dozen times before Mass Effect 2 came out, eager to immerse myself in BioWare's slick new space opera and its cosmic mysteries. I was pretty young back then in 2007 ...
To determine the most complex BioWare games, certain criteria must be established. First, venturing into new genre territories is always a significant challenge and achievement for any studio.
A new report now suggests that some BioWare staff "loaned" to other EA studios will not be returning. Earlier this week, amid reports of potential layoffs at BioWare, studio general manager Gary ...
This week it was announced BioWare is undergoing a restructuring now that Dragon Age: The Veilguard has been released and a core team works on the next Mass Effect game. The studio has worked over ...
The year is off to a rough start for BioWare, but most people did not realize just how bad the RPG legends have it right now. Two days ago, studio General Manager Gary McKay published a blog post ...
The original Baldur’s Gate cemented BioWare’s status as one of the best RPG developers ever. As BioWare passes 30 years as one of the most recognizable developers in the games industry ...
He joined The Verge in 2019 after nearly two years at Techmeme. BioWare now has fewer than 100 employees after laying off “around two dozen” staffers and shifting others to different projects ...
Electronic Arts (NASDAQ:EA) stock surged 3.43% to $122.76 as of 11:24 AM (ET) following an analyst upgrade and layoffs at Bioware. MoffettNathanson analyst Clay Griffin upgraded EA from Neutral to ...
A report from Jason Schreier at Bloomberg reveals that BioWare employees were shuffled around to various studios at their parent company EA following the failure of Dragon Age: The Veilguard ...
Electronic Arts (EA) recently informed staff at “Dragon Age” and “Mass Effect” studio BioWare that many of them would be temporarily moved to other projects at the publisher until the next ...
So, it announced that some roles at BioWare had been shuffled around to other EA teams. What the publisher didn't say was that several developers, including writers who had been with the studio ...
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