The game’s respect for its source material was evident from a short demo.
where I had assumed it was a product of having read Ruskin without ever having seen a Gothic church. Undoubtedly, much American Gothic of this period is very good, such as the work of Frank Furness or ...
South of Midnight's game world looks great, and while the dodge-roll-strike rhythm of the soulslike-style combat is a central part of the experience, it's the potential of the story that I find ...