Doom: The Dark Ages developers wanted to settle on the medieval setting for the game because it opens up even more dark ...
It doesn’t have the gimmicks of a Doom 2 stage, the dark claustrophobia of Doom 3 and 64, or the speed and scale of Eternal and 2016’s soft reboot. But Phobos Labs is a singular expression of ...
One World Under Doom crossovers including Thunderbolts, Storm, X-Factor, Doom's Academy and Weapon X-Men (Spoilers) ...
Even better, addressing a criticism I cited in my review of Doom Eternal, The Dark Ages will no longer force you to read its story in the Codex. Instead, the story will play out in cutscenes.
The Dark Ages from its predecessor. Game Director Hugo Martin referred to Doom Eternal’s combat as “complicated,” which the new entry steps away from. In Doom: The Dark Ages, players will ...
Doom: The Dark Ages will let you rip and tear through some of the series' largest spaces "ever made," but worry not – id ...
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. The prequel to some of the best FPS games of all time (the Doom reboot and Doom Eternal ...
Doom: The Dark Ages is heading our way this May, and today, we're getting some insight into how this game even came to fruition.
The critical and commercial darling successfully modernized the Doom franchise all while adhering close to the franchise’s core pillars. It would go on to spawn a direct sequel, Doom Eternal ...
"The biggest thing for us was figuring out how to do something new, since we literally couldn't go higher than Doom Eternal," Martin says. Martin looked to Frank Miller's Batman: The Dark Knight ...