Specifically, NVIDIA has dropped 32-bit CUDA support, which means games that use 32-bit PhysX are now effectively unplayable ...
It's also worth noting that modern games are effectively no longer using PhysX, which means only older titles (those more than five years old) will see worse performance on RTX 5000 series GPUs ...
Effectively, the 50 series cards cannot run any game with PhysX as developers originally intended. That’s ironic, considering Nvidia originally pushed this tech back in the early 2010s to sell ...
What follows is a brief primer on PhysX: what it was, what it did, and why it's left out of Nvidia's road map. These days, game engines like Unity can handle a lot of the physics thinking for ...
Click to expand... PhysX games often had a setting to let you choose your PhysX processor, which for most people would be set to the same NVIDIA GPU handling the game's graphics. I didn't see ...
While PhysX is now mostly defunct and hasn't been implemented in new games for some time, many gamers were still disappointed to discover it had been discontinued without warning. Users on the ...
The PhysX processor is used in many games to calculate complex physics simulations, like wind effects on clothes, glass shattering, realistic smoke effects, and more. Since the 32-bit PhysX ...
just to run a game with PhysX). It's worth noting that, if you want to run these games and get a better average fps on an RTX 5090, you can opt to turn off PhysX entirely, but PhysX is used for ...
Nvidia recently announced that it is halting support for the legacy GPU-accelerated physics simulation technology, PhysX on newer graphics cards. This indicated that many popular older games would ...
One of the controversies surrounding the ongoing launch of the GeForce RTX 50 series concerns the fact that it has dropped hardware acceleration for PhysX effects in 32-bit games. This affects the ...
It seems like a frustrating move for fans, but Nvidia's recent focus on RTX and AI is likely why PhysX is being left behind. It's also worth noting that modern games are effectively no longer ...