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if you name your character after one of the NPCs from Eye of the Beholder II (examples: Calandra, Amber, Insal, San-Raal, etc...), upon entering the game, whatever generic portrait you've chosen ...
Our goal was to recreate the familiar elements of an RPG game, but to have players experience them in a more engaging manner, rewarding them for their strategies and decision-making abilities.
This works on every enemy in the game, but it will only work when sidestepping - if you step backwards, the enemy will attack immediately once they catch up to you.
A bouncing eyeball collects coins while dodging purple grass and carnivorous plants in "Bouncing Beholder" - a complete platform game with smooth animation, physics, and randomly generated terrain.
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